Also in Fallout 4, a perk point is not lost if it is not spent before the next level. They can be banked indefinitely. Fallout: New Vegas [] In Fallout: New Vegas, the perk rate is set at 2 - You get a new perk every two levels. As in Fallout 3, perks cannot be saved for later use; they must be chosen the moment the player character is out of Best Starting Stats (SPECIAL) Fallout New Vegas starting SPECIAL (S.P.E.C.I.A.L.) is a permanent decision with 40 points that players assign across character strength, perception, endurance, charisma, intelligence, agility and luck. Beyond these initial 40 points there are some limited methods across the base game and New Vegas DLCs to boost

Wired Reflexes is a perk in Fallout 3. It cannot be selected on level-up but is acquired through fulfilling certain criteria for the quest The Replicated Man. Advanced technology from the Commonwealth is implanted into the player's central nervous system and increases their reaction speed, giving a higher chance to hit in V.A.T.S.. This perk increases chance to hit by 10%. As with all perks

specifically. "The number in the red box is what you use as the first two digits of the ID." "Some guy listed the IDs for the perks in the mod in question. Just replaxe the two x's with the number found in the mod manager." Those are for fallout's version of this mod, surely it's not the same for new vegas's version.
Fallout: New Vegas perks Sign in to edit v · d · e Fallout: New Vegas overviews Achievements Add-ons Patches Bugs Challenges Characters Companions Creatures Endings Factions Reputations Items Ammunition Armor & clothing Caravan cards Consumables Crafting Keys Holodisks & notes Skill books Skill magazines Snow globes Weapons Weapon mods Other items Better Healing is a companion perk in Fallout: New Vegas. Gaining Arcade Gannon as a companion requires either: Having a Liked or better reputation with the Followers of the Apocalypse. This is best accomplished by completing High Times as well as Short-Term Treatment and Long-Term Care for Julie Farkas. Passing a 75 Speech skill check. Taking the Confirmed Bachelor perk. Having an
Concentrated Fire is a perk in Fallout: New Vegas. Taking this perk grants a +5% increase per shot to the chance to hit in V.A.T.S. when targeting the same body part multiple times, i.e., the first shot gets +5%, the second gets +10%, the third gets +15%, and so on depending on one's max AP and a weapon's AP cost. This perk pairs well with other perks that increase the chance to hit a target
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  • fallout 3 new vegas perks